THE ELDER SCROLLS IV: OBLIVION
BEAUTIFICATION PROJECT
by Tore Andersen
Step-by-step modification guide
Make Oblivion look like a modern game with
improved visuals and new lore-friendly content
If you are only interested in the ENB, download it here: (LINK)
If you want to use the full step-by-step guide, here is what you need to get started:
1: The latest version of The Elder Scrolls IV:
Oblivion.
2: About 70GB of free space. *If you plan to install all recommended mods.
3: A Nexus account and the Nexus Mod Manager. (LINK) *Nexus
is the main source of mods used in this guide.
4: Please follow ALL sections of the guide.
The mods alone will not work without proper settings and a correct
load-order.
PROJECT INFO:
The Oblivion Beautification Project (OBP) is a complete visual overhaul of The Elder Scrolls IV: Oblivion. It comes with step-by-step installation instructions, no modding experience required. You do however need patience and a good internet connection, as there will be quite a few things to download and install.
The Elder Scrolls IV: Oblivion is still one of the best open-world RPG, and a
significant game in the Elder Scrolls series. The game engine is quite old, but with this guide,
it will
become both immersive and beautiful despite it's age.
The modding community for Oblivion is huge, and it's a very time consuming process to figure out which mods
to use together, and how to make a compatible setup which is both lore-friendly stable.
This guide
narrows several months of researching down to a few hours.
Everything is listed with step-by-step instructions, easy to follow both with or
without modding experience.
The render settings (the OBP-ENB settings) have been fine-tuned to work
without any other lighting or effect mods. This gives it an edge compared to
most other ENB settings with regards to performance, while still providing
gorgeous visuals. *See screenshots below.
The Oblivion Beautification Project will make Oblivion look significantly
better, and make it run smooth and stable at the same time. Even on older systems.
However, the more video memory the better. Options are given for different systems.
SUPPORT MAYHEM-7 MODS
SCREENSHOTS
Brief info about The Elder Scrolls IV: Oblivion, and the world of Tamriel
The Elder Scrolls IV: Oblivion, is a 1st person open-world RPG from Bethesda Game Studios, released in 2006, preceding Skyrim. The main storyline is about stopping a fanatic cult, known as the Mythic Dawn, from opening the gates to the Oblivion realm. The Oblivion realm is the home of the Daedra, the ancient Gods of Tamriel. The Elder Scrolls IV: Oblivion takes place in Cyrodiil, which is the center of Tamriel, just south of Skyrim. It is the homeland of The Empire, which is trying to unify the different regions and races of Tamriel under one flag.
Tamriel, also known as "Dawn's Beauty" or "Starry Heart", is one of several continents on the planet Nirn. Tamriel is where The Elder Scrolls game series take place. The Elder Scrolls Online will (with time) combine all the provinces of Tamriel into the same game. Nirn is a mortal realm, which is connected to the immortal realms of Oblivion. During The Elder Scrolls IV: Oblivion, "Mankar Camoran" speaks of Tamriel as an extension of the Oblivion realm, but as he is the only Daedric prince who claims so, it might just be a propaganda "storie" from the Mythic Dawn.
Tamriel is about 12 million square kilometers, and is divided into 9 provinces. Skyrim, High Rock, Hammerfell, Summerset Isle, Valenwood, Elsweyr, Black Marsh, Morrowind, and Cyrodiil.
Cyrodiil (Also known as the Heartlands) is the heart of Humans, who made
the empire. It is the largest of the provinces, and is mostly jungle. The
Imperial City is in the heartland, by the Nibenay Valley. The central valley is
surrounded by rain forests, which face the swamps of Argonia and the Topal Bay.
The land rises to the west and the north, where it borders Skyrim. Between the
western coast and the central valley, lay huge forests and swamps. This is where
The Elder Scrolls IV: Oblivion, takes place.
Morrowind is the homeland of the Dunmer. (Dark Elves) The province is
located to the far north of Tamriel. Most of it's population is living around
the high uplands, and the river valleys of central Morrowind. In the Inner Sea,
the island Vvardenfell is dominated by the Red Mountain volcano and ash
wastelands. This is where The Elder Scrolls III takes place.
Black Marsh is located by the great inland waterways and swamps to the
south. Most travel is by boat, as there a only very few roads. The coasts and
northwestern forests are mostly uninhabited. For ages, the Dark Elves have
raided the Black Marsh for slaves. Even though the Empire has made it illegal,
they continue to do so, which is the main reason for hatred between the
Argonians and the Dunmer.
Elsweyr is mainly jungles and river basins, inhabited by the Khajiit.
They are city dwellers with tradition for trade. To the north of Elsweyr,
nomadic tribal Khajiit live in the wastes and grasslands. They are more
aggressive and territorial, and united under tribal warlords. The settled
Khajiit to the south, quickly adopted to the ways of the Empire, but the
northern tribes still keep to their barbaric ways.
Valenwood is a large forest wilderness, mostly uninhabited. The coasts of
Valenwood have swamps and tropical rain forests. This is where the Bosmer (Wood
Elves) live in small timber houses. They have small settlements scattered along
the coast, only connected trails. There are a few Imperial roads, but they only
have tiny settlements, and trade and traffic activity is very low.
The Summerset Isle is a green place with fertile farmlands, woods, and
old towers and manors. Most settlements are small and isolated, mostly seats by
wizard or warlord. The Isle has a few natural ports, but foreigners are usually
not welcome. The Aldmer who lives here, are little affected by the Empire.
High Rock is the land of the Bretons. The land has 3 main locations: The
Dellese Isles, the Bjoulsae River, and the Western Reach. The highland
strongholds and the valley settlements have encouraged independence of the many
Breton clans. Their language, traditions, and legends are holding the people
together in tradition and spirit.
Hammerfell is an urban and maritime province. The Elder Scrolls II:
Daggerfall, takes place here. Most of the population is gathering in the cities
of Sentinel and Stros M'Kai. The rest of the country has a thin population,
living in small poor farm houses. Hammerfell is home to the Redguards, who love
of travel, and go on adventures. Many Redquards are sailors, mercenaries, and
adventurers all around Tamriel.
Skyrim, also known as the "Old Kingdom" or "Fatherland", was the first
region of Tamriel, that was settled by humans from Altmora. The Nords. Who are
hardy, brave, and fearless people, with strong traditions and beliefs. They are
excellent warriors, but also traders. They are far more civilized than their
barbarian ancestors, but war and exploration still remains essential to the
Nords. This is where The Elder Scrolls V takes place.
Legend say that the first humans came to Tamriel from the continent of Altmora
in the late Second Era. It was not a single invasion, but a series over hundreds
of years, developing the Nords, Imperials and the Bretons.
The world of Oblivion (Cyrodiil) is similar in size to the world of Skyrim.
Oblivion has a more classic medieval-European fantasy style, compared to Skyrim's
northern Viking inspired world, or the "surreal" land of Morrowind. Cyrodiil is
home of the Empire, and is more conservative than the rest of the provinces.
Many foreigners come to Cyrodiil to find opportunity and fortune, so even though
the Imperials are the original national race, all races are well represented.
The races of Tamriel:
Altmer (High Elf) - Summerset Isles
Argonian - Black Marsh
Bosmer (Wood Elf) - Valenwood
Breton - High Rock
Dunmer (Dark Elf) - Morrowind
Imperial - Cyrodiil
Khajiit - Elsweyr
Nord - Skyrim
Orsimer (Orc) - High Rock and Orsinium
Redguard - Hammerfell
GAME INFO
The Elder Scrolls IV: Oblivion is a critically acclaimed open-world RPG
developed by Bethesda Game Studios and published by Bethesda Softworks. The game
was released for Xbox 360, PlayStation 3, and PC in 2006, and it has since
become one of the most beloved entries in the Elder Scrolls series.
One of the most striking aspects of Oblivion is the game's vast open-world
environment, which players can explore at their leisure. The game is set in the
province of Cyrodiil, a land of rolling hills, dense forests, and ancient ruins.
Players take on the role of the "Chosen One," a character who is prophesied to
save the land from destruction. The game's main quest takes players on an epic
journey through Cyrodiil, as they uncover a sinister plot to enslave the people
and confront the powerful being behind it.
The gameplay in Oblivion is centered around a first-person perspective, and
players can engage in a wide variety of activities. The game's combat system is
fast-paced and fluid, with players able to wield a variety of weapons and magic
spells. Players can also engage in stealth gameplay, sneaking around enemies and
stealing valuable items. In addition, players can interact with the game's NPCs,
completing various quests and learning new skills.
The game's story is also noteworthy for its depth and complexity. Oblivion
features a vast array of characters, each with their own unique stories and
motivations. Players can also encounter a variety of factions, such as the
Thieves Guild and the Dark Brotherhood, each with their own questlines.
The graphics in Oblivion are also impressive, featuring detailed environments
and character models. The game's lighting and weather effects are particularly
noteworthy, adding to the game's immersive atmosphere. The game's soundtrack is
also noteworthy, featuring a variety of orchestral tracks that perfectly
complement the game's epic fantasy setting.
One of the most notable aspects of Oblivion is the game's modding community. The
game's construction set, a tool that allows players to create and modify their
own content, has led to the creation of thousands of mods, ranging from small
bug fixes to massive total conversions. Some of the most popular mods include
the "Oscuro's Oblivion Overhaul," which significantly changes the game's balance
and difficulty, and the "Martigen's Monster Mod," which adds a host of new
enemies to the game.
In conclusion, The Elder Scrolls IV: Oblivion is a timeless classic and one of
the most iconic RPG of all time. With its vast open-world, fast-paced gameplay,
and rich story, it offers players a truly immersive experience that has stood
the test of time. The game's modding community has also contributed to the
game's longevity, allowing players to continue to discover new content and ways
to play the game. The Elder Scrolls IV: Oblivion is a game that is not to be
missed for any RPG fan, and it is a must-play for anyone interested in the
genre.