Return to Castle Wolfenstein
HD Enhancements
By Tore Andersen
Return to Castle Wolfenstein, the second game in the
legendary Wolfenstein series, developed by Gray Matter Interactive & iD Soft. It
was released by Activision in 2001, following "Wolfenstein 3D" from 1992, which
started the first-person shooter genre. The game uses the iD Tech 3 engine,
which was state of the art in 2001, but it needs some tweaking to work properly
on newer systems. This fix will make the game run in full HD at any aspect
ratio, and the texture pack will improve image quality as well.
1: Requirements
2: Resolution Fix
3: HD Texture Mod
4: Screenshots
5: Game Art
1: Requirements
Return to Castle Wolfenstein, update to latest version (Steam version comes already updated)
2: Resolution Fix
To play the game in HD resolution with correct aspect ratio,
a small patch needs to be applied. If you only edit the "wolfconfig.cfg" file,
like most other pages suggest, then you will only get correct resolution, but
not the right aspect ratio.
1: Download Resolution Fix (DOWNLOAD)
*This is a repacked file for easy installation. As a courtesy to the creator,
here is a link to the original file: (LINK)
*No download needed
2: Unpack the file into the game folder. Overwrite existing file(s).
3: HD Texture Mod
There are quite a few HD texture mods for Return to Castle
Wolfenstein, but only a few that are finished, and even fewer that are kept in
the original style of the game. I recommend using the Venum Pack, as it is kept
true to the original style, plus it slightly improves some effects as well.
3: Download Venum Texture Mod (DOWNLOAD)
*This is a repacked file for easy installation. As a courtesy to the creator,
here is a link to the original file: (LINK)
*No download needed
4: Unpack the file into the game folder. Overwrite existing file(s).
That's it, Return to Castle Wolfenstein is now ready
to launch.
If you want to try out some larger texture pack, and don't mind a different
visual style, then I can recommend the following mods:
Return to Castle Wolfenstein - HD Update 0.03 (LINK)
*It's unfinished, but replaces a lot of textures.
Castle Gothicstein - Remastered 1.02 (LINK)
*This mod has a very different and atmospheric style.
RTCW - Remake Beta 1. - Part 1 (LINK)
- Part 2 (LINK)
*This mod looks promising, and it has a lot of new features, but it also has
some environment alterations that doesn't match the game. This mod is not
finished yet.
4: Screenshots
Original
Enhanced
Original
Enhanced
5: Art
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Game Info
Story: In 1943, while World War II was raging on, a US Army
Ranger and a British Operative Agent travel to Egypt to investigate some strange
activities of a Nazi SS Paranormal Division. They witnessthe SS releasing an
ancient curse around a dig site, resurrecting people from the dead.
As they follow the SS, the two agents get spotted and shot down near Austria.
They are transferred to Castle Wolfenstein, a medieval castle that is being used
as both a prison and research facility. The US Army Ranger manages to escape his
cell, which is where the player takes over. The first task is to get out of
Wolfenstein's dungeons and find a way out of the castle. When escaping, the
player will meet up with a member of the German resistance in a nearby village.
The SS Paranormal Division, under command of Oberführer Helga, leaves Egypt
again to excavate the catacombs and crypts of an ancient church within this
village. An ancient curse and the awakening of undead creatures has taken place,
and gone out of control. The SS finally realize that the situation can not be
contained, and they seal off the entrance to the catacombs. The player now has
to fight both Nazis and the undead. Inside an ancient house of worship, a German
scientist by the name of Professor Zemph, is till doing experiments on the
corpse of a Dark Knight. After a successful final experiment, Helga shoots the
scientist to get an ancient artifact, the "Dagger of Warding". This awakens a
new horrible monster. The player now has to face all sorts of spirits and
demons.
After the battle, the US Army Ranger is sent to Kugelstadt, where he is assisted
by members of the German resistance group. Their mission is to lean more about
another German SS scientist. They break into a ruined factory and discover the
blue-prints to a new type of weapon. From there, the player heads into an
underground weapons research complex, where horrific malformed creatures are
being produced via surgery and mechanical implants. The creatures escape their
containments during the commotion, and start a massive rampage. The scientist
manages to escape in a submarine, but his destination is no longer secret after
the interrogation of a German officer.
The player is later traveling to Norway, arriving by parachute. The mission is
to locate the scientists "X-Labs". After fighting more horrifying monsters and
twisted creations, the player meets the final weapon, the Übersoldaten, fully
operational and fully loaded with weapons and armor. After successfully
defeating the super soldier, the scientist again manages to escape. This time
for good.
After studying some documents from the lab, the SS's plot becomes known.
"Operation: Resurrection", which is a plan to resurrect Heinrich I, a legendary
Saxon warlock-king from 943 AD. The player gets sent to Bramburg Dam, and area
close to Castle Wolfenstein, where the US Army Ranger enters an excavation site
near the Castle. Wolfenstein's underground crypts are swarming with Nazi guards,
prototype Übersoldaten and the undead. After fighting through the underworkings
of the castle, the player arrives too late at the dark resurrection ceremony of
Heinrich I. SS psychics and Oberführerin Marianna Blavatsky conjures up spirits,
which transform three of the Übersoldaten into Dark Knights, Heinrich's
lieutenants. She even manages to raises Heinrich I himself, who in return turns
her into an undead slave. This is the final battle of the game.