LEGENDARY - HDR ReShade
by Tore Andersen

Legendary from Spark Unlimited is very far from legendary in any way. It has a badly written and very foreseeable plot, linear game-play and terrible level design. Yet, when it all comes together, it becomes a quit fun and enjoyable game. It's like watching an action movie from the 90s like Judge Dredd or Demolition Man. It's so bad it's good, and you can't help but enjoy it. Legendary was released in 2008, but 90s action is timeless, so no matter. The game runs fine on modern hardware, as of 2020, all it needs is a small boost in lighting and color.

           



HDR ReShade
(LINK)
Download and unpack into the Legendary game-folder.

 

That's it. Legendary is ready for launch

 

 

Screenshots

   ReShade                                           Original                                                 ReShade                                             Original
    

   

   

   

   

   

   

   

   

   

   

   

   

 

 

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Legendary Game Info

Legendary (also known as "Legendary: The Box") is a first-person shooter from 2008, developed by Spark Unlimited and published by Gamecock Media Group in the US, and by "Atari Europe" in Europe. The game takes place in New York and later on in London. The player is a professional thief named Charles, who is hired by an organization known as "The Black Order" to steal an artifact from a museum in New York City. The artifact is in fact nothing less but the Pandora's Box. Charles opens the box, which then unleashes a variety of mythological creatures, who starts attacking everything and everyone. The Box however also gives the player a strange energy that can be used in different ways. It is now up to the player and "the Council of 98" to clean up the mess, and make sure that the Black Order is stopped. The Black order seeks to control the creatures, and thereby conquer the world. The game is very similar to Area 51: Black Site. It has the same type of storyline, bad level design and very poor scripting with lots of errors. Still, it's quite enjoyable to play regardless. The developer focus was clearly on creating atmosphere and a Hollywood-like story.
The game works like most standard first-person games. It was created using the Unreal engine, which was a great choice, and probably the reason why it still runs perfectly fine today. You have several firearms that to collect throughout the game, and a fire-axe as a melee weapon, which can't be unequipped. Aside from the axe, two other weapons can be carried at the same time, plus either grenades or molotovs. The player also has a PDA/Phone where he receives MMS messages with info or orders.

The game has a multiplayer mode for both online, and private LAN play. The multiplayer game is divided so "the Council of 98" is playing against "the Black Order". The game is about collecting as much of the strange energy as possible, and be the first team to successfully fuel a machine with the energy.