Driver: San Francisco
HDR ReShade
By Tore Andersen

Driver: San Francisco, developed by Ubisoft Reflections and published by Ubisoft in 2011, is by far the best installment of the Driver series. The game is still great despite it's age, and technically it's good too. This custom ReShade will add some new effects like reflective bump-mapping, ambient lighting, MSAA, better colors and image clarity.

        

 

Installation fix

Unfortunately the game in no longer being sold on Steam, and only the DVD version is available on Amazon. The DVD version is using Ubisoft's own installer, which doesn't recognize Windows 10, and therefore closes shortly after launch, with an error message. Fortunately this is easily fixed.
Fix: Open the DVD folder instead of using the auto-run feature. Then right-click the installer and set compatibility mode to Windows XP or Windows 7. The installer should now work just fine.

 

HDR ReShade

HDR ReShade (DOWNLOAD)
Download and unpack into the Driver game-folder

*Note for Windows 10 "Creators update" users:
The Windows 10 Creators update introduced a wide variety of problems for games, especially when using custom renders like ENB or ReShade. Fortunately this can be fixed in two simple steps (LINK)
*See number 4: Fixing the Creators "update"
If this doesn't work on your OS, try downloading the ReShade core files from here (LINK)
After installation, delete everything but the dll file, then copy everything but the dll file from HDR ReShade, so you get the right settings, but keep the dll from the official ReShade installation.
If this doesn't work either, then there is still something in the Windows 10 Creators Update that blocks the custom dll. If you are unable to fix it, you will have to uninstall the ReShade and play without.

That's it, Driver: San Francisco is ready to launch.

 

Screenshots

   ReShade                                           Original                                                 ReShade                                             Original
    

   

   

   

   

   

   

   

   

   

   

   

   

   


Game Art

      

      
 

 

 

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Game Info

Driver: San Francisco is a racing action-adventure set in a 3D recreation of San Francisco. The game was developed by Ubisoft Reflections and published by Ubisoft in 2011, making it the fifth installment in the Driver game series.

On the surface, Driver: San Francisco looks like a typical driving game, but a closer look shows that there's nothing typical about it at all. What makes the game original, is that the player can jump out of his body, like a ghost/spirit, and possess any NPC, as long as they are driving in their car. Very original concept which opens a whole lot of opportunities and different scenarios.

The game has one of the largest driving environments seen in games from the early 2010s. The recreation of San Francisco has about 208 miles (335 km) of roads. Real life landmarks have been recreated in the game, including the Bay Bridge, parts of Marin County, and Oakland.
The story mode is the main focus of the game, but there is also multiplayer modes with either split-screen or online play with 19 different game modes. Trailblazer, tag, sprint GT, cops and robbers are the most popular.

As oppose to many other driving games, Driver: San Francisco features licensed real-life cars. 140 fully damageable licensed vehicles ranging from muscle cars to sport cars and everything in between. Brands include: Chevrolet, Audi, Alfa Romeo, Aston Martin, Bentley, Ruf Automobile, Dodge, Ford, McLaren, Hummer, Shelby, Volkswagen, Pagani, Lincoln, DeLorean, Lamborghini, and Cadillac.