James Cameron's Avatar: The Game
By Tore Andersen
James Cameron's Avatar: The Game, developed by Ubisoft Montreal and published by Ubisoft, Lightstorm, Fox Digital & Gameloft in 2009. Prequel to the 2009 Avatar movie, and uses the same stereoscope 3D technology. Even though the game was based on a movie, and clearly relied on the wow-effect of the 3D technology, the game was (and still is) actually pretty good. This custom ReShade will add some new effects like reflective bump-mapping, ambient lighting, better AA, better colors and improved image clarity.
HDR ReShade (DOWNLOAD)
Download and unpack into the Avatar game-folder
*Note for Windows 10 users: (IMPORTANT - PLEASE
The Creators update for Windows 10 introduced a wide variety of problems, especially for games with custom renders like ENB or ReShade. If you encounter problems like messed-up graphics or extreme slowdowns, then follow the steps in number 4 here: (LINK) *Pay special attention to the RivaTuner settings.
If this doesn't work, then Windows is somehow still blocking it. Search Google for alternative ways of forcing Windows 10 to use custom d3d files.
That's it, James Cameron's Avatar: The Game is ready to launch
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James Cameron's Avatar: The Game is a 3rd-person action game
based on the 2009 Avatar movie. The game was developed by Ubisoft Montreal and
released in 2009 alongside the movie. It uses the same stereoscope 3D technology
as the movie, which undoubtedly was a huge sales point. The game takes place
before the timeline of the movie, and features some of the same actors,
including Sigourney Weaver, Stephen Lang, Michelle Rodriguez, and Giovanni
Ribisi. Unfortunately the online part of the game was shut down in August, 2014,
and the Game is no longer sold on Steam. It can however still be purchased on
Amazon or in local game-stores, and the single player campaign, which is the
main focus of the game, is still fun to play.
Avatar: The Game starts in 2152, about years before the events of the movie. A signals-specialist arrives at Pandora, and is assigned to an area called Blue Lagoon. The first mission is about saving 5 marines from Viperwolves. After saving the marines, the player must go help another signals-specialist, Dalton, who is trapped outside the fence. After fixing the fence, the player is told to enter an avatar and get some cell samples from a certain plant. After getting the sample, a Na'vi, askes the player to kill his infected animals. An air strike is then launched on the Na'vi village. A commander and his soldiers arrive via helicopter. The player must now make the game-altering decision of siding with either the Na'vi or the humans. The rest of the game completely depends on this choice, as it will determine what side of the coming war the player will be. The rest of the game is a battle for territory.
Development of the game started in 2007 alongside the making of the film, and in cooperation with James Cameron. The game requires a HDMI video connection and a display with at least 120Hz in order to use the 3D effects. It can use most standard stereoscopic 3D formats used by today's "3D-enabled" screens. The 3D was only supported in the PC release of the game.